package com.pinguix.games.pong;


import danger.audio.Meta;

public class PongAudio
{
	static final int[] sMetaIDs =
	{
		Meta.SCROLL_WHEEL_UP, Meta.SCROLL_WHEEL_DOWN, Meta.FEEDBACK_WHEEL_BUTTON, 
		Meta.FEEDBACK_KEY_ONCE, Meta.FEEDBACK_KEY_REPEAT, Meta.FEEDBACK_SEND_BUTTON, 
		Meta.FEEDBACK_END_BUTTON, Meta.FEEDBACK_CANCEL_BUTTON, Meta.FEEDBACK_PAGE_UP,
		Meta.FEEDBACK_PAGE_DOWN, Meta.SCROLL_LIMIT, Meta.FEEDBACK_JUMP_BUTTON,
		Meta.FEEDBACK_DONE_BUTTON, Meta.FEEDBACK_CANCEL_BUTTON, Meta.FEEDBACK_MENU_BUTTON,
		Meta.FEEDBACK_LEFT_SHOULDER_BUTTON, Meta.FEEDBACK_RIGHT_SHOULDER_BUTTON
	};
	
	public static void setup()
	{
		for (int count = 0; count < sMetaIDs.length; count++)
		{
			Meta.muteID(sMetaIDs[count]);
		}
	}
	public static void cleanup()
	{
		for (int count = 0; count < sMetaIDs.length; count++)
		{
			Meta.unmuteID(sMetaIDs[count]);
		}
	}
}
